Pattern Activities - Grade 3
Purpose:
To estimate the total of a column of 2 digit numbers.
Number of students:
2
Materials needed:
Student drawn score cards with seven rows as shown.
| Names | Tens | Units |
|
Totals |
2 ten-sided dice or 4 sets of prepared cards labeled 0 to 9.
Calculator (to be used only at the end of the game).
What you need to know before you start:
If you pull 2 cards and get a zero, and a non-zero digit, you can make 2 different numbers.
Example: 0, 4 40 or 04
If you pull 2 zeros, you can not make any number but 00.
Directions:
Work together as a team.
Goal: To get the highest possible total without going over 100.
Students may play several times to get their best possible score.
Teacher Notes and Answer Key for Menu Activities
What's Your Best Score?